AI Insights · Timothy · July 2023
Top 5 Disney Games Performance on Unified Platform in Brazil, Q2 2023
In Q2 2023, the top 5 Disney games in Brazil showed varied performance trends in weekly downloads, revenue, and active users on a unified platform. Sensor Tower provides detailed insights into these metrics.
In the second quarter of 2023, the top 5 Disney games in Brazil experienced diverse performance trends across weekly downloads, revenue, and active users on a unified platform. Here’s a closer look at the numbers, sourced from Sensor Tower.
MARVEL SNAP by Nuverse showed fluctuating trends in weekly revenue, peaking at around $69K in the first week of April and hitting a low of $17.7K by the end of May. Weekly downloads for the game started strong at approximately 33.6K in early April but dipped significantly to 7K by mid-June before recovering to 26K in the last week of June. The weekly active users hovered around the 200K mark, peaking at 219K in early April and closing the quarter just below 200K.
Marvel Contest of Champions from Kabam Games, Inc. saw a notable spike in weekly revenue, reaching about $71K in the final week of June. Weekly downloads also witnessed highs and lows, with a significant increase to 37.3K in early May and a steady performance around 14K to 15K towards the end of the quarter. Active users peaked at 80K in early May, maintaining a consistent presence above 60K throughout the quarter.
MARVEL Future Fight by Netmarble Corporation had its highest weekly revenue at $25.8K in the first week of May. Weekly downloads saw a substantial increase, peaking at 51K in mid-June. Active users also showed an upward trend, reaching 134K in early May and peaking at 130K by mid-June.
MARVEL Strike Force: Squad RPG from Scopely, Inc. had more modest performance metrics. The highest weekly revenue was about $8.3K at the end of March, with downloads peaking at 9K in early June. Weekly active users were relatively steady, fluctuating between 13K and 17K during the quarter.
Star Wars™: Galaxy of Heroes by Electronic Arts demonstrated consistent performance with weekly revenue peaking at around $5.5K in early May. Downloads reached their highest at 10.7K in early May. Active users remained strong, peaking at 159K in the first week of May.
For more detailed insights and data, visit Sensor Tower.